As a senior in high school, I was interested in photography and photography culture.
It was a great way to explore new photography ideas and ideas for new ways of taking photos.
But as I grew up, I realized I wanted to do something more.
I decided to major in the subjects I loved.
While I was pursuing photography as an undergraduate, I met and became friends with someone who had gone through a similar experience.
The subject was video game journalism.
We shared some interests and decided to meet up for a few hours a week for a semester of video game programming.
I began to learn the techniques I was developing, and I started to develop a career as a video game developer.
Since I had already done a lot of programming before that semester ended, I decided to make the leap to video game writing.
That semester, I made a video called “The Game” that introduced me to the industry and the games I wanted.
I thought it would be cool to get a little experience as a game writer and explore some new ideas.
My video game career has continued to grow as a hobby and as a profession.
I have been featured in publications like Game Informer and Kotaku.
I’ve worked as a writer for various games including “Battlefield Hardline,” “Star Wars: The Old Republic” and “Warframe.”
In 2017, I graduated from the University of New Hampshire with a degree in game design and programming.
The video game industry is my passion and I love it so much.
But what do I have to show for it?
Well, there are a lot to show.
The first step in becoming a video games writer is to write a video.
And I’ve written a lot.
But I’ve never written a video that had an impact beyond the initial reception and the reviews.
What made me decide to start writing videos was the desire to make a difference.
That passion, and the passion to share my ideas with the world, are what I’ve been working towards ever since.
I started by learning the basics of the process, and now I’ve developed an approach that’s proven successful with both video game design games and other creative projects.